
About
Brighten your day – learn about user experience, design, products, gaming and technology. With entertaining and funny chat that goes off on unexpected tangents about life, everyday pain points and hilarious solutions. 80% random, 20% user experience (UX) and user interfaces (UI)* Your hosts Mark, Nick and Paul discuss a different subject around design, UX, UI, business and technology, with the occasional special guest thrown in for good measure. Ironically as Henry Ford almost definitely did not say: “If I had asked people what they wanted, they would have said faster horses.” – we try and put the user back into the experience. Learn from industry leaders about their experiences and how to deal with them. We'll dip into the UX tombola to pick out a random hot topic to discuss, poke and prod. Saddle up and join us for the wild ride of humour, experience and sound-proofing cushions that is Faster Horses. *may contain nuts and the odd bit of swearing – sorry (not sorry!). Support the show for a third of your daily coffee and get extra content and insights: https://www.patreon.com/FasterHorses Get your swagger on with our cool design, gaming and topic-related, official Faster Horses show, merchandise: https://www.paulwilshaw.co.uk/shop
Creator
Faster Horses | Paul Wilshaw & Mark Sutcliffe
host
Reviews
Episodes(3)
Harmonising Business and Creativity in Product Leadership
Have you ever wondered how product managers turn chaos into a symphony? Our latest episode, featuring the perspicacious Simon Berry who shines a light on the crucial role these maestros play in harmonizing user needs with project realities. From the stormy beginnings of a product's life to its stand
AI and UX | The UX Designer's Guide to AI
In this episode of "Faster Horses," the hosts, Paul and Mark, delve into the world of AI and UX. They discuss how AI has become increasingly prevalent in various industries and platforms, with a particular focus on social media. Paul shares their experience in creating their own AI tool, GhostPosts.
Is a design system a product?
It seems that people are very often confusing a Design System with a component library. The differences are nuanced, drawing the line between those two will be hard, and there’s no right or wrong — but maybe this story might help us understand those differences a little bit better, and maybe it will